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About This Game PLEASE NOTE:Unhack 2 is unvoiced because the script is five times that of the original. Thank you for your understanding.​​A masked AI known as Program X has thrown cyberspace back into chaos. The unhacker, with next gen AI Neonya by his side, answers the call to battle. Our hero, however, is disturbed by one fact—Program X and her minions resemble old friends, friends who should have been long dead.​* * *A darker story:Unhack 1 was published in 2012, so I had plenty of time to mature since then. While Unhack 2’s characters are still a spirited bunch, this time, they will face a much darker journey.Humans VS AI:​AI will grow at a much faster rate than many of us can imagine. Will humanity become obsolete? Can AI hope to truly understand us? Prepare for a roller coaster journey through cyberspace.Puzzle segments:The narrative takes priority in this sequel, but players can still look forward to the return of puzzle segments.* * *Good luck, dear unhacker! 7aa9394dea Title: Unhack 2Genre: IndieDeveloper:InvertMousePublisher:InvertMouseRelease Date: 12 Jan, 2017 Unhack 2 Crack Cd unhackme 2018. unhackme 2018. unhackme 2018 This is much more of a visual novel than the previous Unhack. Lots of story occasionally interrupted by short, relatively easy puzzles, much the same as one of Invert Mouse's other productions: Bermuda. Unlike both Bermuda and Unhack 1, I am disappointed to say that Unhack 2 contains no voice acting. Even so, it was quite the emotional rollercoaster all the way through.The story of this game is vastly improved compared to Invert Mouse's other titles that I have played thus far. It's no secret that there's a plot twist very early in the story; but I will say that said twist is cleverly hidden by a red herring. You'll think you see it coming, but trust me, you don't.Unhack 2 introduces us to a brand new cast of characters, and also gives us a bittersweet reunion with the cast of Unhack 1 (sans Motherworm, she's as dead as dead gets). Slight spoilers, but unfortunately if there is ever an Unhack 3, we probably won't be seeing Weedy and Debug outside of flashbacks and/or clones; so if you grew attached to these characters, be prepared to shed a few manly tears. Just warning my fellow softies out there.The villain of this game is significantly better written than the antagonists of Unhack 1, and gave me a legitimate "oh crap" feeling every time she showed up. If you needed evidence that Invert Mouse's writing has improved, this is Exhibit A.Overall, a very good VISUAL NOVEL, but don't go into this expecting riveting gameplay.. Definitely enjoyed it, would love to see another continuation! I don't want to talk too much about the plot though, as there's a bit of a twist maybe ten or fifteen minutes in that was really interesting and set the tone for the rest of the game. Apologies in advance if this review comes off as a bit dry because of that. As for the bulk of it, the art was great, the story was engaging, the characters were likeable and memorable and the music was definitely a nice step up.The puzzle gameplay was fun, for what of it there was, but definitely believe the author when they say this is primarily a VN: there were really only a handful of puzzle segments, I don't think I kept count, but I'd guess less than ten of them in what was a four-ish hour play (granted, I've always read particularly quickly, so YMMV on actual time to completion).Last note: I would very much recommend playing the first Unhack and Unhack Destruction before this. There IS a summary of the events at the beginning, but it is... well It's functional, but it doesn't really give you the subjective feel for the characters and their relationships, and I think you might miss out on some of the subtext here or there. Also, the first game is super cheap now, and only takes a few hours to play at the VERY most, so you may as well just grab the 1+2 bundle and experience it the right way!. There are things you should understand if you come across an InvertMouse visual novel, its emotional, its very emotional but not very long. IM is quickly becoming a masterclass when it comes to the short visual novel format and this is a perfect reflection of that.Unhack 2 deals with the very apparent problems that come with AI, in the society we live in this sort of thing is going to quickly be coming into focus, AI isnt perfect because its bad by humans, its in a way a reflection of those humans, their successes their problems, their hopes and dreams and how this can all lead to ones world crashing down or becoming their greatest successes, a story for the people behind the programs that you use, the unsung heroes per say, it is a story about greed and benevolence.Music for the most part is great however there is one song at the start which seems to have been sampled badly and i could here a bit of noise which wasnt very nice but for the most part it was surprisingly good. Sadly there was no voice acting in this sequel however with the noticable increase in characters I can understand why. Artwork is as always outstanding even giving some of the top tier visual novels and artists a run for their money. Length depends on you, I read extremely fast now so I blew through it in just over 3 hours but several people were well into the 4 hour mark while reading. The puzzles serve their purpose, im indifferent about them, they work and are a bit complex towards the end.So to conclude what can I say, InvertMouse delivers again so if you remotely like visual novels then this should definately be on your list of things to read but do yourself a favour and read the first one while you are at it, it may not have the level of polish that this game has but it doesnt take long to finish and can provide better emotional ties to everything.. Solid game, took about 3.5 hours to complete.Much more story-focused than the first game, with less actual gameplay, but more dialogue. The general atmosphere and tone is much heavier, too, with less joking around. Personally, I preferred the lighter tone of the first game, but this is still a great game.. A good take on the topic of artificial intelligence and whether or not they can be considered human. I also liked the main villains story as it is not as black and white as one might think. The Final Hours: I’d be lying if I claimed I wasn’t nervous about tomorrow’s release. Unhack 2 took way longer to produce than the first game, and it’s impossible not to care after all that hardship. I in fact care an awful, awful lot.For players who are coming in new, or for those who are here from Cursed Sight or Without Within, the transition should be smooth. Many gamers will be here from Unhack 1, and this is the scenario I am stressed about.I mentioned at the start Unhack 2 is story oriented aka visual novel first, and this fact remains unchanged. Unhack 2 features a longer and more in depth tale, so hopefully players will agree as they experience the journey with Neonya by their side. Some players have mentioned they would've preferred Unhack 1 to have more story and less gameplay, and to these folks, I hope you will enjoy the results.At first, I was stubborn and insisted on a password minigame. After months of trial and error, the result was still subpar, so I replaced these segments with puzzle minigames late in development. There's no doubt about it, though. Narrative still takes the driver's seat this time around.Unhack 1 had plenty of flaws in retrospect. I’d fused dialogue into the game, which meant gamers had to pause constantly or they’d miss the lines. This approach forced me to rush the plot way more than I would’ve liked. With Bermuda it got even worse, though that might be a story for another time. I like to think Unhack 2 was a brave and decisive endeavor, but as we reach these final hours, I will betray just a moment of weakness.Unhack 2’s script is around five times that of the original, and due to budget limitations, there are no voice overs this time. Gamers have always been savvy, so I am not too concerned about this, but I do still feel rather powerless.If I can survive these hurdles, I can live with whatever comes after that. What if players don’t dig the story? Cool, I’ll have to receive the feedback and grow from it. I only pray the transition from Unhack 1 to 2 won’t leave any gamers behind.With that stuff out of the way, I can't wait to welcome you back into the Unhack universe. As Weedy used to say, “Welcome back, dear unhacker!”Neonya is counting on you, the unhacker, to defeat Program X and her clones. See you soon !. Unhack 2 released: Hi everyone . As you can see from that emoticon, Unhack 2 has just been released!When you publish an app on Steam, you need to type "release app" or something along those lines into a box. It took me three tries to get it right just now. Yeah, I am nervous, but hey, it is 4am here, so you know !I would like to raise one final time that Unhack 2 is far more story focused than the first title. It is a visual novel with puzzle mini-games. To see if it suits your tastes, please feel free to try out the demo first. I am able to tell a deeper narrative in this format, so I hope you will enjoy the journey .Please note an Unhack 1 + 2 bundle is also available:http://store.steampowered.com/bundle/1542/Thank you, dear unhacker !. Retrospection: Happy New Year everyone ! As 2018 came to a close, I took a trip down memory lane and browsed through my development folders. That was when I came across this gem:A photo of Unhack's prototype being played by a friend at Starbucks! Notice the "work in progress" message on the bottom right. Also, of course, my subpar programmer art.Not long after Unhack, I took a 5 year trip through the world of visual novels. Now I am back to traditional games again with Clea.Speaking of which, did you know Clea's artwork will be revised? The prototype phase is over, and we are in the process of building a team. Though our final members have yet to be announced, here is a preview by Karousel-k, the artist for Without Within:Please keep taps on the project via its Steam page:https://store.steampowered.com/app/981020/Clea/And if you decide (now or later) that it is worth a wishlist, I would deeply appreciate it.Thank you, dear unhackers !. Thank you for the past five years (The Last Birdling released): Hi everyone ! The recent sales week went very well, so I want to say thank you for that first.And now for today's announcement—The Last Birdling is out !http://store.steampowered.com/app/629430/The_Last_Birdling/Bimonia is one of the last Birdlings alive on this earth. The Birdlings see humans as sworn enemies, and Bimonia has been taught to kill on sight.One day, Bimonia meets Tayo, a human child hunting in the forest. Bimonia fails to kill Tayo, and they instead become friends. Mother will be furious if she finds out, or worse, this relationship may cause tension between the two species to erupt.The Last Birdling explores Bimonia and Tayo’s fight for their friendship as the world threatens to tear them apart. Follow Bimonia and Tayo’s journeys from alternating perspectives. With 21 decisions and 5 different endings, The Last Birdling is a culmination of all the lessons I have learned since 2012. There is a progress tracker available, which means players can unlock all the conclusions without any guides. I have also added a glossary feature, so those who wish to dive deeper can immerse themselves in the lore .I hope you can give The Last Birdling a look and spread the word. As always, a review afterward would be much appreciated, since it will help other gamers out .Thank you for the last five years of support !. Unhack 2 released: Hi everyone . As you can see from that emoticon, Unhack 2 has just been released!When you publish an app on Steam, you need to type "release app" or something along those lines into a box. It took me three tries to get it right just now. Yeah, I am nervous, but hey, it is 4am here, so you know !I would like to raise one final time that Unhack 2 is far more story focused than the first title. It is a visual novel with puzzle mini-games. To see if it suits your tastes, please feel free to try out the demo first. I am able to tell a deeper narrative in this format, so I hope you will enjoy the journey .Please note an Unhack 1 + 2 bundle is also available:http://store.steampowered.com/bundle/1542/Thank you, dear unhacker !. Unhack 2 feature list: Hi there ! Now that Unhack 2 has been released, I would like to share with you some of the features available:* * *A more mature story:Unhack 1 was created in 2012, so as a student of the craft, I like to think my skills have improved since then. I am, of course, also a bit older now. While Unhack 2’s characters are still an energetic bunch, I believe the cast goes through more of a mature journey this time around.Exploring the human VS AI dilemma:AI will play a bigger role as the years go on, so this is a good time to explore some of the questions involved. What does it mean to be human, anyway? Is it possible for AI to understand how it feels to be us? I fell in love with the topic during my research for this sequel, to an extent where I would like to explore these issues again in the future. To avoid being preachy, Unhack 2 is still very much entertainment first.Puzzle gameplay:While story takes the lead this time, puzzle gameplay does make a return in Unhack 2. In the original game, players had to constantly pause between slots to read the dialogue, which in retrospect was not the best mix of narrative and gameplay. This is why the elements are separated in Unhack 2. I want to explore other methods in future games, so I hope we can go through this journey together.Though the puzzles are smaller in scale this time, they are in some ways more complex. Let’s see if unhackers are ready for the challenge. Please note the puzzles can be skipped for those who wish to focus on the narrative.More art featuring Rosuuri:My budget and experience were limited back in Unhack 1, so I was unable to feature the number of artworks I really wanted. In this sequel, I am able to showcase more illustrations (most of which contain spoilers, which is why they are not shown on this page). Our artist this time is Rosuuri. Her works are well-known in the community, and since she is one of the best around, there is a good reason for that.3D-rendered backgrounds:Due to budget constraints in Unhack 1, I was unable to include proper background illustrations. Helen “Tayola” Schwieger is our 3D background artist in Unhack 2, and she has put together a collection of renders for us to enjoy throughout the game. These 3D backdrops fit our digital theme nicely.Brainfed returns as the composer:(Unhack 1 album art by Hybridmink)Brainfed (Matt Hamm) provided a fitting soundtrack for us in Unhack 1. He has graciously given his time again for Unhack 2, and thanks to him, this sequel contains another soundtrack that belongs in the Unhack universe. Several tracks may even include nostalgic references to the original title.* * *Unhack 2 can be purchased here:http://store.steampowered.com/app/444170/Unhack_2/And, of course, the original:http://store.steampowered.com/app/340800/Unhack/Thank you everyone !. The Final Hours: I’d be lying if I claimed I wasn’t nervous about tomorrow’s release. Unhack 2 took way longer to produce than the first game, and it’s impossible not to care after all that hardship. I in fact care an awful, awful lot.For players who are coming in new, or for those who are here from Cursed Sight or Without Within, the transition should be smooth. Many gamers will be here from Unhack 1, and this is the scenario I am stressed about.I mentioned at the start Unhack 2 is story oriented aka visual novel first, and this fact remains unchanged. Unhack 2 features a longer and more in depth tale, so hopefully players will agree as they experience the journey with Neonya by their side. Some players have mentioned they would've preferred Unhack 1 to have more story and less gameplay, and to these folks, I hope you will enjoy the results.At first, I was stubborn and insisted on a password minigame. After months of trial and error, the result was still subpar, so I replaced these segments with puzzle minigames late in development. There's no doubt about it, though. Narrative still takes the driver's seat this time around.Unhack 1 had plenty of flaws in retrospect. I’d fused dialogue into the game, which meant gamers had to pause constantly or they’d miss the lines. This approach forced me to rush the plot way more than I would’ve liked. With Bermuda it got even worse, though that might be a story for another time. I like to think Unhack 2 was a brave and decisive endeavor, but as we reach these final hours, I will betray just a moment of weakness.Unhack 2’s script is around five times that of the original, and due to budget limitations, there are no voice overs this time. Gamers have always been savvy, so I am not too concerned about this, but I do still feel rather powerless.If I can survive these hurdles, I can live with whatever comes after that. What if players don’t dig the story? Cool, I’ll have to receive the feedback and grow from it. I only pray the transition from Unhack 1 to 2 won’t leave any gamers behind.With that stuff out of the way, I can't wait to welcome you back into the Unhack universe. As Weedy used to say, “Welcome back, dear unhacker!”Neonya is counting on you, the unhacker, to defeat Program X and her clones. See you soon !. Unhack 2 feature list: Hi there ! Now that Unhack 2 has been released, I would like to share with you some of the features available:* * *A more mature story:Unhack 1 was created in 2012, so as a student of the craft, I like to think my skills have improved since then. I am, of course, also a bit older now. While Unhack 2’s characters are still an energetic bunch, I believe the cast goes through more of a mature journey this time around.Exploring the human VS AI dilemma:AI will play a bigger role as the years go on, so this is a good time to explore some of the questions involved. What does it mean to be human, anyway? Is it possible for AI to understand how it feels to be us? I fell in love with the topic during my research for this sequel, to an extent where I would like to explore these issues again in the future. To avoid being preachy, Unhack 2 is still very much entertainment first.Puzzle gameplay:While story takes the lead this time, puzzle gameplay does make a return in Unhack 2. In the original game, players had to constantly pause between slots to read the dialogue, which in retrospect was not the best mix of narrative and gameplay. This is why the elements are separated in Unhack 2. I want to explore other methods in future games, so I hope we can go through this journey together.Though the puzzles are smaller in scale this time, they are in some ways more complex. Let’s see if unhackers are ready for the challenge. Please note the puzzles can be skipped for those who wish to focus on the narrative.More art featuring Rosuuri:My budget and experience were limited back in Unhack 1, so I was unable to feature the number of artworks I really wanted. In this sequel, I am able to showcase more illustrations (most of which contain spoilers, which is why they are not shown on this page). Our artist this time is Rosuuri. Her works are well-known in the community, and since she is one of the best around, there is a good reason for that.3D-rendered backgrounds:Due to budget constraints in Unhack 1, I was unable to include proper background illustrations. Helen “Tayola” Schwieger is our 3D background artist in Unhack 2, and she has put together a collection of renders for us to enjoy throughout the game. These 3D backdrops fit our digital theme nicely.Brainfed returns as the composer:(Unhack 1 album art by Hybridmink)Brainfed (Matt Hamm) provided a fitting soundtrack for us in Unhack 1. He has graciously given his time again for Unhack 2, and thanks to him, this sequel contains another soundtrack that belongs in the Unhack universe. Several tracks may even include nostalgic references to the original title.* * *Unhack 2 can be purchased here:http://store.steampowered.com/app/444170/Unhack_2/And, of course, the original:http://store.steampowered.com/app/340800/Unhack/Thank you everyone !. Without Within 3 pre-release sale!: Hi everyone ! Without Within 3 comes out in three days, and to prep for that, we have a sale going on:https://store.steampowered.com/search/?developer=InvertMouseAlso, we have a quick Q&A to address some WOWI 3 related items:https://steamcommunity.com/games/676130/announcements/detail/1673527710531339085And, of course, here is Without Within 3's store page:https://store.steampowered.com/app/676130/Without_Within_3/Thank you for your support through the past five years! Hope to see you in Vinty's third (mis)adventure this Friday .

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